DX11 SET BLEND STATE MULTIPLE RENDER TARGETS

Sets whether the blend state supplies separate data for multiple render targets or not.

  Syntax
DX11 SET BLEND STATE MULTIPLE RENDER TARGETS blendState, useMultipleRT
  Parameters
blendState
Dword
The blend state to set whether it uses separate data for different render targets.
useMultipleRT
Boolean
Set to true to use different settings for individual render targets, or to false to use the same blending data (equivalent to that for render target 0) for all.

  Returns

This function does not return a value.

  See also

BLENDSTATE Functions Menu
DX11 Function Categories